Salvaging
industrial
Hull scraping (RMC) and structural salvage (Construction Materials) with Vulture/Reclaimer, plus hand salvage on foot — core loop unchanged in Alpha 4.9, with filler-station UI and Adagio contract-progression polish.
Minimum equipment
- Salvage ship such as Vulture, Fortune, Salvation, MOTH, or Reclaimer
- Pyro RYT Multi-Tool
- Tractor beam attachment or MaxLift
- Cargo space
- Optional FPS salvage tool/Cambio SRT
- Optional escort in unsafe systems
Steps
- component_and_cargo_salvage — do this before destroying/scraping valuable ships
- vulture_hull_scraping — solo salvage bread-and-butter
- structural_salvage — after cargo/components and usually after valuable scraping
- hand_salvage — small-scale repair/salvage
Avoid
- Do not fracture before checking cargo and components.
- Do not let generated boxes block the salvage output.
- Do not assume illegal salvage has safe sell routes.
- Do not forget cargo can make you a loot piñata.
Operation types
- component_and_cargo_salvagePriority: do this before destroying/scraping valuable shipsSell locations:
- Platinum Bay
- Dumper's Depot
- Cousin Crow's
- specific item shop that sells the same component
Steps:- Find wreck or accept salvage-rights contract.
- Approach carefully and scan area.
- Check for loose cargo.
- Check for removable ship weapons.
- Check for removable components.
- Use tractor beam to move cargo/components into your ship.
- Sell cargo at matching commodity terminals.
- Sell components at shops that sell those same components.
- vulture_hull_scrapingPriority: solo salvage bread-and-butterSell locations:
- Area18 TDD
- Orison TDD
- New Babbage TDD
- Lorville CBD
- Grim HEX
- salvage yards
Steps:- Accept a salvage-rights contract or scan for wrecks.
- Use scanner key V and radar ping Tab to search for wrecks if not using a contract marker.
- Approach wreck within salvage laser range.
- Switch to salvage mode.
- Aim at hull and read colour feedback.
- Prioritize blue hull sections.
- Use yellow sections if needed.
- Ignore red/depleted sections.
- Select scraper module such as Abrade or Cinch if available.
- Left-click to scrape.
- When RMC container is full, leave pilot seat.
- Use tractor beam to move the produced box to cargo grid.
- Eject next container from filler station.
- Repeat until ship is full or wreck is depleted.
- Sell RMC at TDD/CBD or other accepted buyer.
- structural_salvagePriority: after cargo/components and usually after valuable scrapingSteps:
- Strip or recover valuable cargo/components first.
- Shut off the target's power before fracturing (if it isn't already destroyed).
- Use Fracture mode to break the hull into chunks, then Disintegration mode to collect them.
- Refine the collected material into Construction Materials — Rubble/Pieces/Salvage grades trade density and processing speed for refined yield.
- Move generated boxes clear of the output path.
- Sell Construction Materials at TDD/CBD/admin-compatible buyers.
- hand_salvageEquipment:
- Pyro RYT Multi-Tool
- Cambio-Lite SRT Attachment
- RMC canisters
- or dedicated Cambio SRT with canisters
Priority: small-scale repair/salvageSteps:- Equip salvage attachment/tool.
- Approach hull.
- Aim at salvageable hull material.
- Use colour feedback to avoid depleted sections.
- Scrape into canister.
- Swap canisters as needed.
- Use RMC canister for emergency hull patching if needed.
- Move canisters/cargo to ship.
Whats new in 4 9
- Filler stations show live amountsConfidence: mediumDetail: Vulture/Reclaimer filler stations now display the current RMC and Construction Materials quantities on the station UI instead of requiring a guess.
- Adagio salvage contract progressionConfidence: mediumDetail: Paid Adagio Holdings salvage contracts now progress through an explicit unlock chain rather than a flat reputation threshold — climb it the same way as before (complete contracts to raise standing).